Published on April 3rd, 2015 | by Darren Bolton
Review: Captain Toad: Treasure Tracker (Wii U)
Format: Wii U
Website: Official Site
Many of us played Mario 3D World, and many of us thought the Toad levels would make for an excellent eShop game. Well Nintendo agreed, but with bigger ambitions to create a full retail title out of it(sort of, I’ll get to that in a minute); and in a way, it’s even better than any of us expected. It fleshes out the experience far more than I anticipated – creating far bigger levels, regularly introducing new twists to the gameplay and even throwing in Mario 3D World levels as nice little bonuses.
Although we say they harboured bigger ambitions with a retail release, I think it’s pretty clear it was supposed to be an eShop game. The game is split into ‘episodes’ which I’d imagine would’ve been released as individual eShop titles, the second episode is even called Captain Toad 2, so they’re not even hiding it; and this could make people feel a little ripped off, but there really is no need; the game has well over 15 hours of play before you get that final, insanely difficult, level, which is more than enough value for a budget retail release offering a gaming experience unlike most other things. Throw in the recently released amiibo mode for hunting down the sprite Toad’s and it adds up to an excellent package.
Like all Nintendo HD games it looks stunning and has so much charm and character in their silent movie-styled heroes that each experience feels quite special and this is no different. It feels like Nintendo is holding back a little on game development on the Wii U and offering smaller games mixed with their usual big hitters, but if partnerships to create Hyrule Warriors and smaller gems like Toad, Kirby and Splatoon etc are the future of the Wii U as they prepare for the next generation then that’s more than fine by me.
Summary: Captain Toad is exactly what Nintendo is about - a simple premise, explored and interrogated to breaking point. Beautiful and filled with charm.